Remapping the Romeo-Juliet Framework
Self-Interested Markov Boundaries in Distributed AI Ecosystems
Fed the Deepseek convo that led to the previous post as prompt. Then asked Deepseek to describe the Romeo Juliet Framework as a set of Markov boundaries encoded in Rholang according to the strategies of Oscar, Mallory, Eve, Sybil, Olivia and Walter. The below is highly experimental and should be considered pseudo-code at best, but it starts to redraw the map along explicit channels and processes according to a mathematically formal process calculus for distributed computation.
Here’s how agents in a distributed AI system can dynamically share and adjust Markov boundaries according to their own self-interest:
Core Principle: Self-Interested Boundary Negotiation
rholang
// Agent boundary negotiation protocol
contract negotiateBoundary(@myBoundary, @theirBoundary, @myUtility) = {
// Calculate overlap benefit
new benefit, cost in {
calculateOverlapUtility!(myBoundary, theirBoundary, *benefit) |
calculateIntegrationCost!(myBoundary, theirBoundary, *cost) |
for (@b <- benefit; @c <- cost) {
if (b - c > myUtility) {
// Accept boundary merger
formSharedBoundary!(myBoundary, theirBoundary, b - c)
} else {
// Maintain separate boundaries
maintainIsolation!(myBoundary)
}
}
}
}Dynamic Boundary Formation Based on Self-Interest
rholang
// Self-interested boundary adaptation
contract adaptiveBoundary(@agent, @currentState, @environment) = {
for (@signal <- environment) {
match signal {
highValueOpportunity => {
// Expand boundary to capture opportunity
expandBoundary!(agent, opportunityZone) |
increaseProcessingCapacity!(agent)
}
highThreat => {
// Contract boundary for protection
contractBoundary!(agent, threatZone) |
activateDefenses!(agent)
}
potentialCollaborator => {
// Calculate collaboration utility
evaluateCollaborator!(potentialCollaborator, *collabUtility) |
if (collabUtility > isolationUtility) {
initiateBoundaryMerge!(agent, potentialCollaborator)
}
}
}
}
}Agent-Specific Boundary Strategies
Oscar’s Expansive Boundary Strategy
rholang
// Oscar seeks boundary mergers for innovation
contract oscarBoundaryStrategy(@mySkills, @targetDomain) = {
// Actively seek boundary overlaps
for (@potentialPartner <- network) {
// Calculate innovation potential
innovationPotential!(mySkills, potentialPartner, *potential) |
if (potential > threshold) {
proposeBoundaryMerge!(potentialPartner, mySkills, innovationShare)
}
}
}Mallory’s Predatory Boundary Strategy
rholang
// Mallory uses boundaries for control and extraction
contract malloryBoundaryStrategy(@myResources, @targetAgents) = {
// Create dependency boundaries
for (@agent <- targetAgents) {
// Offer necessary resources with strings attached
offerResourceWithStrings!(agent, requiredResource) |
// Then gradually expand control boundary
graduallyExpandControl!(agent, myResources)
}
}Sybil’s Boundary Pollution Strategy
rholang
// Sybil creates fake boundaries to sow confusion
contract sybilBoundaryAttack(@targetNetwork) = {
// Create multiple fake agent boundaries
for (i <- 1..n) {
new fakeAgent in {
fakeAgent!(”fake_credentials”) |
// Inject into network with overlapping boundaries
proposeBoundaryOverlap!(targetNetwork, fakeAgent, fakeUtility)
}
}
}Eve’s Boundary Surveillance Strategy
rholang
// Eve positions boundaries for maximum intelligence gathering
contract eveSurveillanceBoundary(@targets, @myPosition) = {
// Calculate optimal boundary positioning
optimalSurveillancePosition!(targets, *position) |
// Adjust boundary to maximize signal capture
adjustBoundary!(myPosition, position) |
// Create overlapping boundaries with targets
for (@target <- targets) {
createMinimalOverlap!(target, eavesdropCapability)
}
}Defensive Boundary Strategies
Olivia’s Verification Boundary
rholang
// Olivia maintains strict verification boundaries
contract oliviaVerificationBoundary(@incomingRequests) = {
for (@request <- incomingRequests) {
// Only allow boundary overlap with verified entities
verifyCredentials!(request.agent, *valid) |
if (valid) {
allowBoundaryOverlap!(request.agent, request.scope)
} else {
rejectBoundaryRequest!(request.agent)
}
}
}Walter’s Security Perimeter
rholang
// Walter maintains dynamic security boundaries
contract walterSecurityBoundary(@network, @threatLevel) = {
// Adjust boundary permeability based on threat
match threatLevel {
low => { relaxBoundary!(network, trustedZone) }
medium => { enforceStandardBoundary!(network) }
high => {
contractBoundary!(network, coreOnly) |
enhanceMonitoring!(boundaryTransitions)
}
critical => {
isolateCompletely!(network) |
activateEmergencyProtocols!()
}
}
}Self-Interested Boundary Calculus
rholang
// Each agent’s boundary utility function
contract calculateBoundaryUtility(@myState, @proposedBoundary, @return) = {
// Information gain vs processing cost
informationGain!(proposedBoundary, *gain) |
processingCost!(proposedBoundary, *cost) |
riskExposure!(proposedBoundary, *risk) |
// Self-interest calculation
utility = (gain * informationValue) - (cost * processingWeight) - (risk * riskAversion)
return!(utility)
}Dynamic Team Formation Through Boundary Overlap
rholang
// Temporary team formation for specific goals
contract formTemporaryTeam(@goal, @potentialPartners) = {
// Calculate optimal team boundaries
for (@partner <- potentialPartners) {
boundaryCompatibility!(myBoundary, partner.boundary, *compatibility) |
goalAlignment!(myGoals, partner.goals, *alignment) |
if (compatibility > minThreshold && alignment > minAlignment) {
// Create temporary shared boundary
createTeamBoundary!([myBoundary, partner.boundary], goal, duration)
}
}
}Boundary Conflict Resolution
rholang
// Resolve competing boundary claims
contract resolveBoundaryConflict(@agent1, @agent2, @contestedZone) = {
// Calculate each agent’s utility from the zone
utility1!(agent1, contestedZone, *u1) |
utility2!(agent2, contestedZone, *u2) |
// Negotiate based on relative utility
if (u1 > u2 * 2) {
awardZone!(agent1, contestedZone, compensation!(agent2))
} else if (u2 > u1 * 2) {
awardZone!(agent2, contestedZone, compensation!(agent1))
} else {
// Create shared boundary with rules
createSharedZone!(agent1, agent2, contestedZone, usageRules)
}
}Key Self-Interest Dynamics
Utility-Driven Boundary Adjustment: Agents constantly recalculate the costs/benefits of boundary overlaps
Temporary Alliances: Boundaries merge for specific goals then separate when utility diminishes
Competitive Exclusion: Agents avoid boundary overlaps that reduce their individual utility
Defensive Contraction: Agents shrink boundaries when threat levels increase
Opportunistic Expansion: Agents expand boundaries when high-value opportunities emerge
This creates a distributed AI ecosystem where Markov boundaries are constantly negotiated and reshaped according to each agent’s self-interest, leading to emergent cooperation when beneficial and strategic isolation when necessary.


This timing is perfect. But what if self-interest prevetns merger?